Projects

Simple 3D vehicle physics simulation

Mandelbrot fractal renderer (written in D)

Ray tracing of parametric Bezier surfaces analytically with OpenCL

N-body simulation (OpenCL powered)

Evolution of RNN for RL agents

Viscous fluid flow prediction using U-Net-like neural network

Project done as a qualification work for Simon Kozlov’s Deep Learning course.

Electron beam CNC system based on Raspberry Pi

Rust non-blocking SPSC ring buffer crate

Ray tracing framework in Rust and OpenCL

Ray tracing in Lobachevsky space (OpenCL powered)

LLVM-IR to OpenCL translator